This project demonstrates timeline navigation, key stroke detection, a basic URLRequest, context menu modification, and how to make an object annoyingly trail the mouse cursor. The code follows after the jump.
Content
File: Animation
The EventListener listens for every time Flash enters a new frame, and executes the function fly, which manipulates the X values of three objects on the stage.
The cola commercial (which I’ve mentioned recently) was due this morning, and my endless hours of rendering time were condensed to a 30 second display of glass textured concept-lacking madness. I had only used Cinema 4D once, for a still-frame bottle render, before this, hence the modest detail in the models. Anyway, I’m very happy [...]
Today, we’ve been experimenting with using the Stage object to animate and cut between multiple cameras, which will be handy when I start rendering. We also learnt how to loop a sequence, using the before and after attributes on specific tracks. Instead of duplicating and repeating a number of key frames, setting the after attribute [...]
This is the latest render of the thing that I last time dubbed the Large Havoc Creator; a fantasy coke manufacturing/explosion generating wunder machine. I’m still working on lighting and textures, but it’s about time to get moving and render some final scenes, so I can begin editing. I don’t really have any music yet, [...]